Ready Player One by Ernest Cline

By Ernest Cline

(v3.1_r3)

A global at stake.
A quest for the final word prize.
Are you ready?

It's the yr 2044, and the genuine international is an unsightly position.
Like so much of humanity, Wade Watts escapes his grim atmosphere via spending his waking hours jacked into the OASIS, a sprawling digital utopia that allows you to be something you must be, a spot the place you could reside and play and fall in love on any of 10000 planets.

And like so much of humanity, Wade desires of being the single to find the final word lottery price ticket that lies hid inside of this digital global. For someplace within this huge networked playground, OASIS author James Halliday has hidden a chain of fiendish puzzles that would yield titanic fortune-and outstanding power-to whoever can unencumber them.

For years, thousands have struggled fruitlessly to realize this prize, understanding purely that Halliday's riddles are dependent within the popular culture he loved-that of the overdue 20th century. And for years, hundreds of thousands have present in this quest one other technique of get away, chickening out into satisfied, obsessive research of Halliday's icons. Like lots of his contemporaries, Wade is as cozy debating the finer issues of John Hughes's oeuvre, taking part in Pac-Man, or reciting Devo lyrics as he's scrounging energy to run his OASIS rig.

And then Wade stumbles upon the 1st puzzle.

Suddenly the entire international is looking at, and hundreds of thousands of rivals subscribe to the hunt-among them convinced strong gamers who're prepared to devote very actual homicide to overcome Wade to this prize. Now the single means for Wade to outlive and shield every thing he is aware is to win. yet to take action, he can have to depart in the back of his oh-so-perfect digital lifestyles and stand up to life-and love-in the true international he's continuously been so desirous to get away.

At as soon as wildly unique and filled with impossible to resist nostalgia, Ready participant One is a spectacularly genre-busting, bold, and fascinating debut-part quest novel, half love tale, and half digital area opera set in a universe the place spell-slinging mages conflict monstrous jap robots, complete planets are encouraged via Blade Runner, and flying DeLoreans in achieving mild pace.

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Extra resources for Ready Player One

Example text

As soon as you have a Follower, you can tell them to stay where they are (if you need to explore by yourself), come with you, move closer or farther away during fights, scavenge for different items (if applicable), or leave your service. During their time with you, Followers can (and should) use your weapons, armor, Stimpaks, and anything else you would normally need. Treat them as a trusted companion. Or, try out one of these more esoteric uses for a Follower…. Although not able to join you immediately, once you’re back in the Wasteland after visiting Vault 87, Fawkes is waiting for you, assists in battling adversaries keen on your destruction, and then offers to swing his giant hammer as often as you’ll let him.

Here’s a particularly awesome example: Swallow a Psycho and some Yao Guai Meat. It increases your damage by +25 and +10 equaling a total of +35 damage. Because same-drug effects don’t stack (such as taking 2 doses of Psycho at once), the Psycho+Yao Guai Meat combination is as powerful as you can get for increasing overall damage percentage. If using Unarmed or Melee Weapons, add Buffout to the mix, and your Strength will temporarily increase, resulting in devastating attacks from the combination of drugs.

The Stealth Boy, a device you pick up then activate via your Pip-Boy, turns you almost invisible for a limited amount of time. It’s the perfect companion to Sneaking, as it allows temporary invisibility. However, you’re still audible! STEALING This may lower your Karma slightly, but Stealing items is a great way to add to your inventory. However, it’s also a great way to get kicked out of town! With this in mind, you might wish to combine Stealing with Sneaking or a Stealth Boy for really important items.

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