Racing the Beam: The Atari Video Computer System (Platform by Nick Montfort, Ian Bogost

By Nick Montfort, Ian Bogost

The Atari Video machine method ruled the house videogame industry so thoroughly that "Atari" grew to become the prevalent time period for a videogame console. The Atari VCS used to be reasonable and provided the flexibleness of changeable cartridges. approximately one thousand of those have been created, the main major of which proven new strategies, mechanics, or even whole genres. This booklet deals a close and available learn of this influential videogame console from either computational and cultural perspectives.

Studies of electronic media have infrequently investigated platforms—the platforms underlying computing. This booklet (the first in a chain of Platform reports) does so, constructing a severe procedure that examines the connection among structures and artistic expression. Nick Montfort and Ian Bogost talk about the Atari VCS itself and consider intimately six video game cartridges: wrestle, experience, Pac-Man, Yars' Revenge, Pitfall!, and megastar Wars: The Empire moves again. They describe the technical constraints and affordances of the procedure and music advancements in programming, gameplay, interface, and aesthetics. event, for instance, was once the 1st video game to symbolize a digital area greater than the reveal (anticipating the boundless digital areas of such later video games as international of Warcraft and Grand robbery Auto), by way of permitting the participant to stroll off one facet into one other house; and big name Wars: The Empire moves again used to be an early example of interplay among media homes and video games.

Montfort and Bogost express that the Atari VCS—often thought of only a unfashionable fetish object—is an important a part of the heritage of games.

Show description

Read or Download Racing the Beam: The Atari Video Computer System (Platform Studies) PDF

Best video games books

Minecraft: 70 Top Minecraft Mods That Your Friends Do Not Know (But Wish He Did!)

Every type of MineCraft mods were made to be had through builders who think that the Sandindie online game may be made far more enjoyable. listed here are 70 of them, categorised into teams, looking on what their topics are. you'll set up them in your replica of the sport and go away your pals bedazzled as to how one can have an area on them.

Avant-Garde Videogames

The avant-garde demanding situations or leads tradition; it opens up or redefines artwork kinds and our conception of ways the area works. during this e-book, Brian Schrank describes the ways in which the avant-garde emerges via videogames. simply as impressionism or cubism created other ways of constructing and viewing work, Schrank argues, avant-garde videogames create trade methods of constructing and enjoying video games.

Xenonauts: Crimson Dagger

The yr is 1958. The Soviet Union and the U.S. of the USA are entrenched in a chilly struggle. yet for Mikhail Kirov, captain within the Soviet Fourth military, existence is comparatively idle. After serving honorably in Hungary, Mikhail is stationed to the bottom of Zossen Wünsdorf, south of Berlin, the place he lives in a government-issued condominium along with his spouse and six-year-old daughter.

BioShock Art Book

Within the artwork of BioShock countless, delve deeper into the town of Columbia—the fabled floating city that serves as a beacon of expertise and fulfillment for the early 1900s! This deluxe hardcover gains construction designs and proposal illustrations concentrating on major characters Booker DeWitt, Elizabeth, and Songbird from the BioShock countless game.

Extra info for Racing the Beam: The Atari Video Computer System (Platform Studies)

Example text

As Kevin Lynch argues, all urban citizens are in need of environmental stability: “The city environment is itself changing rapidly . . ”7 It doesn’t seem farfetched to believe that environmental presence in virtual space might act as one source of psychologically stabilizing spatial organization. Virtual worlds that nurture environmental presence offer more than just escapist pleasure or action-based thrills. They give us a way to make sense of ourselves. As de Certeau observes, our experiences of places draw from and feed back into our own personal narratives.

Because the argument contains an equivocation, it isn’t deductively valid, and we aren’t entitled to the conclusion even if (and even though) the premises are true. And, in fact, our conclusion isn’t just unsupported: it’s plainly false! In November of 1998, Nintendo Power published an interview with Shigeru Miyamoto in which he identified Ocarina of Time as the earliest story in the Zelda timeline. Of course, several Zelda games have been produced since this interview, and it might be outdated information, but it’s sufficient to establish that our conclusion above (that the original The Legend of Zelda is the first adventure) is false.

Unfortunately, both videogames and existentialism have suffered from a bad reputation. Both are often viewed negatively by the uninformed, considered to be realms in which disaffected teenagers escape reality in order to celebrate their apathy with conviction.

Download PDF sample

Rated 4.89 of 5 – based on 11 votes