Dragon Quest IV: Chapters of the Chosen (Bradygames Strategy by Doug Walsh, Michael Owen

By Doug Walsh, Michael Owen

5 stories from diversified Adventurers Destined to avoid wasting the realm triumph over the Monster area. struggle throughout the Fungeon. Boss innovations. All-Inclusive Bestiary: whole statistical breakdown of each foe within the video game. examine the place to discover them and what goods they drop in defeat. each part Quest: examine the ins-and-outs of the entire on line casino video games, the positioning of each mini medal, and the workings of the Monster area. gear and merchandise Listings: Illustrated breakdown indicates which personality can equip which items of apparatus. Plus, assurance of all of the Zenithian gear! video game secrets and techniques: detect what it takes to accomplish the Fungeon, the game’s bonus dungeon. locate all of the infrequent enemies to accomplish the large publication of Beasts! whole Walkthrough: confirmed innovations and assistance for each bankruptcy within the online game. make the most of the world maps to pinpoint merchandise destinations very easily. Defeat each strong boss with game-tested strategies. personality research: entire spell listings and usable gear for each playable personality within the video game

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Additional info for Dragon Quest IV: Chapters of the Chosen (Bradygames Strategy Guides)

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Harder difficulty levels require you pay more attention to your troops’ ammo levels and utilize your squads’ ability to set up mechanic and first- aid tents, but most fights are still won simply by having your tanks swarm everything as a pack. It’s a highly polished, occasionally satisfying, wholly unremarkable game set not in WWII, but in an imagined reality where it had a sequel. Not World War III, but WWII 2. /// GRAHAM SMITH /// lack of variety fast spreads from the setting to the action. Optional objectives refer to other Points of Interest placed on the map.

187 TANK RUSH My tanks, traveling in a pack and firing at will at anything that moves. I could camouflage, I guess, or flank, but there’s no need. They go bang, enemy go boom. MAY 2009 MAY 2009 • NO. 187 MAY 2009 187 FLAGPOLE This is• aNO. Point of Interest, and in this instance it both heals my troops and plays home to a Prestige ++ PC GAMER MAGAZINE ++ MAY 2009 Flag. This means that it earns me points can spend on reinforcements. ++ PCI GAMER MAGAZINE ++ MAY 2009 CODENAME: PANZERS – COLD WAR W : TURNING UP THE HEAT…A LITTLE BIT hile in reality the Cold War was won by diplomacy and economics, Codename: Panzers – Cold War has decided that’s a bit dull.

There’s an almost hack-and-slash style of satisfaction to this—explosions feel good— but with so little tactical nuance required, the ++ PC GAMER MAGAZINE ++ MAY 2009 /// TEAM MATCH Destroy the opposing team, with no reinforcements and everyone starting with the same units. Seven maps. /// /// DOMINATION Fight for control of 14 maps, capture Points of Interest to increase your prestige until all are yours. /// fighting through the streets of Berlin with only a small group of soldiers. Where fighting with tanks requires little more than left-click select and right-click attack, infantry combat proves one of the few moments requiring actual tactics.

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